AION 2 — July 29, 2026 Update Notes: A Class Rebalance and Not Much Else
Editor's take
Let's not oversell this one: this patch is about nothing. A modest class rebalance, no serious changes, and everything else is the kind of small print you wouldn't bother mentioning at a dinner party.
There are no real fixes to speak of and nothing genuinely new — just another forgettable filler patch to tide the servers over until something actually happens. Read the class tables if you main one of the seven touched classes; otherwise, you can safely skim.
TL;DR — a class-balance pass touches Templar, Brawler, Ranger, Chanter, Cleric, Spiritmaster and Sorcerer plus a shared "common" block. New conveniences: Character Change quick-login and Pet Auto-Loot. A two-week Expedition & Transcendence reward-boost event adds the new Chaos Fragment (Bound) and doubles some rewards. Two shop items — the Classic Athletic costume and the Song of the Blue Sea pass. Plus UI tweaks and a batch of fixes.
Translated and annotated from the official Korean update notes published by NCSOFT for the July 29, 2026 maintenance. Numbers, skill names and effect wording follow the original; the commentary is ours. It follows on from the July 22 notes, which were also a balance patch.
[Content & System]
Character Change
- A new Character Change feature lets you log in directly as a chosen character without returning to the lobby. Available in [Main Menu] > [Character Change].
- Each owned character shows its portrait, combat power and item level; press [Log In] to switch to it.
- The Snowfield Fluffy in Morheim's Nefra Snowfield now uses its proper Snowfield Fluffy appearance instead of the normal Fluffy.
Class Changes
Read the Common block first — it applies to every class that owns those skills. The per-class tables only list what changes on top of it. Where a spec effect "changes", the old effect is replaced, not stacked.
Common
| Skill | Change |
|---|---|
| The cooldown-reduction effect no longer applies. | |
| Status-ailment resistance values adjusted. | |
| Fixed activating when hit by a shock-type ailment while under Seal, Fear or Paralysis. Food and drink effects are no longer removed by dispel effects. |
Templar
| Skill | Change |
|---|---|
| Spec 2: Block +5% ▶ Roar of Insult ×1.5. Spec 3: Iron Wall Defense (Defense ×1.5) ▶ Agitation ×1.5. Fixed the effect not being removed on entering content. | |
| Spec 2: Roar of Insult ×1.5 ▶ Block +20%. Spec 3: Agitation ×1.5 ▶ Iron Wall Defense ×1.5. | |
| Spec 5: Block duration +1s ▶ Consecutive Cast +1. | |
| Spec 1 Cower PVE resistance shred −20% → −10%; PVP −10% → −5%. | |
| PVE damage +5%. | |
| PVE damage +7%. Spec 2 DoT now scales its damage with the charge stage. |
Brawler
| Skill | Change |
|---|---|
| Now consumes all remaining Frenzy gauge. Per 10% consumed (relative to max Rage): +40% PVE / +20% PVP damage. Spec 4: "cooldown reset on enemy defeat" ▶ "cooldown reset when an enemy is defeated with Full Power". | |
| Fixed the 4s base duration being applied as 2s. | |
| Projectile speed +20%. | |
| A blazing effect now shows on the Rage gauge during Frenzy. | |
| Added Rage recovery on enemy defeat. |
Ranger
| Skill | Change |
|---|---|
| Critical-resistance increase becomes a base effect. Base Nature proc 25% → 50%. Spec 1: Critical Resistance +200 ▶ DoT removal & immunity. Spec 3: DoT removal & immunity ▶ Resolve of Resistance ×1.5. Spec 5: Nature proc increase 15% → 25%. | |
| Distance condition for the bonus-damage proc removed. PVE damage +10%. | |
| Physical/shock resistance 25/40/55% ▶ 22/34/46%. |
Chanter
| Skill | Change |
|---|---|
| Spec 1: Defense +5% ▶ Status-Ailment Resistance +10%. Spec 3: Status-Ailment Resistance +10% ▶ Promise of Wind ×1.5. Fixed the effect not being removed on entering content. | |
| PVE damage +10%. | |
| PVE +3%, PVP −7%. | |
| PVE damage +5%. | |
| PVE damage +10%. |
Cleric
| Skill | Change |
|---|---|
| PVE damage +5%. | |
| PVE damage −7%. |
Spiritmaster
| Skill | Change |
|---|---|
| Spec 1: the spirit's skill damage now scales with the charge stage. | |
| Fixed an intermittent case where 4 stacks of an elemental buff would not convert into the 4 elements. |
Sorcerer
| Skill | Change |
|---|---|
| Fixed the ember effect not refreshing on consecutive casts. Fixed Spec 4 DoT not increasing when duration increased. | |
| Fixed the frostbite effect not refreshing on consecutive casts. Fixed Spec 4 DoT not increasing when duration increased. | |
| Physical/mental hit values 15/20/25% ▶ 17/24/31%. Mental recovery 20/30/40 ▶ 70/120/170. | |
| Mental/shock resistance 25/40/55% ▶ 22/34/46%. |
Systems
- Abyss: Artifact occupation and the Abyss Corridor reset after server rematching (see the CM Hideout for matching info).
- Shugo Festa / Dimensional Invasion: your reward-key count now shows in the entry-confirmation window.
- Season Missions: Trial-clear missions added to [Season Mission – Challenge] (1 weekly + 5 seasonal).
- Pet Auto-Loot: a shop item (Shop > Breeze Trading Company > Special) lets your pet auto-pick-up drops. Per-character; remaining time shown in Menu > Pet.
- UI: spec-skill tooltips switch from scrolling text to line-break style; Expedition/Transcendence room lists get a participant-detail popup; the Transparent Map gets an Alt+M toggle plus lock/label fixes.
[Events] — Expedition & Transcendence Reward Boost
After the July 29 maintenance until before the August 12 maintenance.
- A new event material, Chaos Fragment (Bound), drops from Ode Energy rewards in Expedition and Transcendence dungeons. It is deleted from inventory after the event (2026-08-12, 05:00).
Chaos Fragment exchange recipes (selected):
| Reward | Cost | Limit |
|---|---|---|
| Lava Gear Selection Box (Armor) (Bound) ×1 | Chaos Fragment ×80 | 1 per server |
| Shining Noble Crystal (Bound) ×20 | Chaos Fragment ×8 | 4 per character |
| Noble Crystal (Bound) ×20 | Chaos Fragment ×4 | 2 per character |
| Pure Crystal (Bound) ×20 | Chaos Fragment ×4 | 2 per character |
| Content Access Recharge Ticket Box (Bound) ×1 | Chaos Fragment ×8 | 5 per character |
| Enhancement Stone ×10,000 | Chaos Fragment ×8 | 3 per character |
| Soul Crystal (Bound) ×1,000 | Chaos Fragment ×4 | 10 per server |
| Soul Sealing Stone (Bound) ×10 | Chaos Fragment ×1 | Unlimited |
During the event, some Expedition/Transcendence reward totals are doubled, and Chaos Fragments are added as drops:
| Content | Dungeon | Boosted / Added |
|---|---|---|
| Expedition (Conquest) | Nest of the Dead Dramata; Cradle of Nihility; Hall of Illusions; Azure Breath Island; Citadel of the Fallen Daeva | Unstable Stigma Shard (Bound) doubled; Chaos Fragment added |
| Transcendence (all stages) | Mirror of Scarlet Desire | Noble / Shining Noble Crystal fragments doubled; Chaos Fragment added |
| Transcendence (all stages) | Abyssal Horn Den | Pure Crystal fragments doubled; Chaos Fragment + crystal fragments added |
[Promotions]
(Armor Appearance) Classic Athletic
- On sale after the July 29 maintenance until before the August 26 maintenance, in [Wardrobe] > [Wardrobe Shop].
- Classic Athletic (Appearance: Set) — 49,000 KRW or 1× Appearance (Set) Exchange Ticket. Includes chestplate, gloves and boots.
- While worn, your character nickname appears in real time on a nametag on the outfit — visible to others, so keep that in mind.
Song of the Blue Sea Pass
- Deva Pass on sale after the July 29 maintenance until August 25, 05:00; rewards claimable until before the August 26 maintenance. Level 45+, 1 per character.
- Basic — 2,000,000 Kina. Premium — 1,000 Quna (includes Ode Energy (Bound) ×10). Max pass level 50, then repeat rewards; pass levels buyable at 50 Quna each.
- Pass EXP comes from combat, gathering, crafting, enhancing and clears (a Sanctuary clear is worth 700 XP; weekly cap 15,000 per character).
- Rewards across the track: Ode Energy, Combat Enhancement Scrolls, Instant Clear Tickets, Abyss Rift Stones, Spirit Stones of Resurrection, Content Access Recharge Ticket Boxes. Premium also grants 1,500 Chapter 1 Pass Shop Coin at levels 2/7/12/…/47.
[Other] — Improvements & Fixes
Improvements
- Retry is now allowed during the Trial Bakron's Floating Island.
- Ode Energy recharge list is sorted by earliest expiry.
- Transmutation gains [Select All] and [Include Enhanced Equipment] options for multi-select materials.
- Shop dup-purchase guard for wings/emotes already owned; mail block-list auto-cleanup on server transfer/deletion; Trial dungeons shown in Expedition item sources.
- New Graphics > Display Network Status option (own latency numeric, party/force staged) and a Separate Special Skill Hotkey for Shugo Festa.
- Duels allowed in the Legion Hideout; instant-clear-ticket (+) shortcut jumps to the shop; the Rift of Time and Space can no longer enter Festa/Invasion content; a pet-visibility toggle is added.
Fixes
- Lingering projectile effects after a monster dies; arena/battlefield buffs cleared on entry/exit; event-mission red-dot; membership banner; pet EXP text at max understanding; enhancement-fail message color set to red; transmutation icon/quantity display; tattoo camera focus; Quick Storage now includes currency; crafting-chance sorting; several settings min/max values; the Tower of Trials mission score.
- Citadel of the Fallen Daeva — boss Basilus's 'Explosion of Judgment' sword-absorption sometimes failing even when standing on the summoned sword.
- Fierce Horn Den — boss Nuakum not charging in its facing direction.
- Trial Bakron's Floating Island — boss Tie not triggering the Cleric's Salvation stigma effect.
- Mirror of Scarlet Desire — projectiles lingering after boss Cromede's combat reset; transparent-map display on Legion Hideout transitions.
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