
AION 2 — July 1, 2026 Update Notes: Chapter 1, Land of Sand and Frost
Hello, Daevas. The biggest update yet has arrived — Chapter 1. Land of Sand and Frost. Two new homelands open up, a brand-new Fist Fighter class joins the fight, the level cap climbs to 50, and nearly every system — Stigma, dungeons, the Abyss, Inheritance, the Wardrobe — gets a major overhaul, capped off by a full class balance pass.
[Content & System]
New Zones
- A new Elyos homeland, "Eltnen", is added.
- A new Asmodian homeland, "Morheim", is added.
- Completing the Verteron Traveler/[Altgard] Blue Wave Kelpina Hero quests unlocks a teleport portal in your homeland that travels to the new zone.
- The portal can be used once you meet the required level, item level, and combat power.
- Eltnen/Morheim are split into Chapter 1 and Chapter 2 and will be rolled out sequentially.
New Class: Fist Fighter
- A new class, Fist Fighter (권성), and its dedicated Gauntlet (권갑) weapon are added.
Level Expansion
- The maximum level is raised to 50.
- From level 45, every level-up grants an Advanced Stigma Shard (Bound) as a reward.
Stats
- New Frontal stats are added: Frontal Damage Amplification, Frontal Damage Resistance, Frontal Attack, Frontal Defense, Frontal Critical, and Frontal Critical Resistance.
- Frontal stats are additionally applied via Soul Binding, Pet Affinity, and Manastones/Godstones.
- The maximum cap on some stats has been removed (Stigma stats, the six base stats, attack/defense/accuracy/evasion/crit/crit-resist/block increases, and all Damage Amplification & Resistance items).
- With amplification/resistance caps removed, the maximum damage reduction from Damage Resistance is now capped at 80%.
- New maximum caps are added to some stats:
- Movement Speed: up to 150%
- Cooldown reduction: up to 60%
- Mana cost reduction: up to 60%
- The Critical stat's maximum proc-chance description is corrected from 50% to 80%.
Stigma Skill Level Expansion / Advanced Stigma Shards
- The maximum Stigma skill level is expanded from 20 → 25.
- From level 20 onward, skill levels are raised by spending Advanced Stigma Shards.
- You receive 1 Advanced Stigma Shard for each level-up from character level 45.
- You also receive 1 Advanced Stigma Shard when a Stigma skill reaches level 20; resetting that skill reclaims the shard.
Stigma
- The Stigma reset cost is now free.
Party / Force
- Party and Force sizes are changed to a maximum of 5 and 20 respectively.
Nightmare
- Nightmare Layer IV opens with a new boss.
- New boss accessories are added to [Nightmare → Exchange Shop → Statue].
- Nightmares with no unlock condition can now be challenged straight up to stage 10 without clearing previous stages.
- When a Nightmare is unlocked by meeting its condition, you may also challenge straight to stage 10.
- In this case, clearing an upper stage also grants the first-clear reward of the stages below it.
Awakening Battle
- A "Ruin" difficulty is added to Awakening Battles.
- New Awakening Battles "Bedchamber of the Dead" and "Forgotten Storehouse" are added.
Expedition / Transcendence / Sanctuary
- Reward-count and final-boss-kill-count limits for Expedition/Transcendence are removed.
- In Expedition and Transcendence, leaving a dungeon after clearing it without claiming the reward now consumes a count. At 0, you cannot enter; counts reset weekly and are shared across characters on the same server.
- Rewards from normal and elite monsters inside Expedition/Transcendence are removed.
- Existing "Challenge Pass" and "Recharge Pass" items for Expedition/Transcendence are removed from inventory and storage.
- You can now ride pets inside dungeons (mounting is restricted during boss fights and special-play areas).
- With party size set to 5, Expedition/Transcendence allow 5 players and Sanctuary allows 10.
- Some boss patterns were slightly adjusted to match the new party sizes.
- The Odyle that drops after defeating Expedition Conquest (Normal/Hard) bosses is rebalanced for 5 players, for a total of 15.
- The dungeon listing order in Expedition (Conquest) and Transcendence now shows the most recently added first, from the top.
Expedition
Castle of the Fallen Deva — Exploration and Conquest (Normal/Hard) open.
| Mode | Entry Level | Entry Item Level | Odyle Energy Cost |
|---|---|---|---|
| Exploration | 50 | 3,800 | 40 |
| Conquest (Normal) | 50 | 3,800 | 40 |
| Conquest (Hard) | 50 | 4,500 | 60 |
- Castle of the Fallen Deva Hard consumes 60 Odyle Energy; rewards are increased to match, and guaranteed-reward counts are adjusted.
- Some dungeons now grant Kina (Bound) instead of Kina:
- Conquest Normal — Fire Temple, Ferocious Horn Den: all Kina → Bound.
- Conquest Normal — Dying Dramata's Nest, Cradle of Nihility: 50% of Kina → Bound.
- Conquest Hard — Krao Cave, Draupnir, Urugugu Canyon, Vakron Sky Island: all Kina → Bound.
- Conquest Hard — Fire Temple, Ferocious Horn Den: 50% of Kina → Bound.
Transcendence
Abyssal Horn Cavern Stages 1–4 open.
| Stage | Entry Level | Entry Item Level |
|---|---|---|
| 1 | 50 | 3,800 |
| 2 | 50 | 4,100 |
| 3 | 50 | 4,500 |
| 4 | 50 | 4,800 |
- 가라앉은 생명의 신전: 50% of obtainable Kina → Kina (Bound).
Sanctuary
- Challenge-attempt limits for Abyssal Forge Reward Voucher (Bound): Rudra and Corroded Decontamination Facility are removed.
- The attempt-count condition is removed; the reward condition becomes the final-boss kill count.
- Every Sanctuary's final-boss kill count is changed from 2 → 1, and rewards are doubled.
- Sanctuary Odyle Energy cost changes from 40 → 80.
- With the kill count at 1, the kills required for guaranteed rewards are halved; already-accumulated guaranteed-reward counts are halved (odd numbers rounded up).
- Because the kill count is now 1, the target clear count for Sanctuary clear achievements will be lowered on July 8.
- Abyssal Forge Reward Voucher (Bound): Rudra and Corroded Decontamination Facility: mid-boss kill rewards are removed; all rewards now drop from the Odyle Energy that appears on the final-boss kill.
- Every Sanctuary's time limit changes to 2 hours.
- A design is added to material-convert 4× "Equipment Change Voucher: Rudra (Bound)" plus 50,000,000 Kina from Abyssal Forge Reward Voucher (Bound): Rudra into a "Depths of Refinement: Weapon Selection Box (Bound)".
Shugo Festa / Dimensional Invasion
- Events that ran in the field phase now all play in separate, dedicated maps; existing play rules are kept.
- The NPC-dialogue entry step is skipped — you now enter the map directly.
- On exit after an event, you return to your last position before entering.
- Since no zone travel is needed, entering an event no longer consumes a Return Scroll.
- The minimum contribution to earn rewards in "Protect the Shugo Merchant" is adjusted to 1,500 points.
- The number of Monster Cube opens by Shugo Festa rank is increased — even the lowest ranks now open at least 2 (non-sub) / 4 (sub) cubes; the top ranks (1st–2nd) in "Protect the Shugo Merchant" open 3 (non-sub) / 6 (sub).
New Shugo Festa
- A new Shugo Festa, "Shugo's Dilemma", is added — a game where you score points by gathering exactly the number of players shown on randomly generated platforms.
- A new reward, "Shugo's Dilemma (Trace: Masterpiece) (Bound)", can be obtained from the event.
New Equipment Slot: Pendant
- A new Pendant equipment slot is added.
- Rare and Heritage-grade Pendants and Pendant enhancement materials are obtained from Eltnen/Morheim quests.
- Unique-grade and higher Pendants are enhanced with Kina, Breakthrough Stones, "Dragon Essence", and "Radiant Dragon Essence".
Draconic Materials
- Horn/Hide/Scale Draconic materials from Expeditions and Sanctuaries are consolidated into "Dragon Essence" and "Radiant Dragon Essence".
- You can material-convert the Draconic materials you need from the two essences, and convert crafted Draconic materials back into the essences.
New Arcana Slots
- New Arcana slots — Key, Hourglass, Dice, Lantern — are added.
- This Transcendence offers Key and Hourglass Arcana; Dice and Lantern Arcana arrive in a later update.
- Arcana are added to the "Prelude of Punishment", "Guarded Soul", and "Indomitable Will" sets.
- These Arcana can be forged with 500,000 Kina and "Pure Crystal (Bound)" to lock in one option.
Abyss
- 3 tradable / brokerable Medal Boxes are added to the Abyss.
- Medal Boxes drop with a chance from Chapter 1 Abyss boss Merit Boxes or the new "Fierce Abyss Order: Mid Layer (Bound)".
- "Fierce Abyss Order: Mid Layer (Bound)" is added in Chaotic Middle Reshanta Mid Layer — completed by defeating enemy-faction players, granting various Bound medals and tradable Medal Boxes.
- With server rematching, Artifact occupation and the Abyss corridor are reset (check the CM Hideout for server matching info).
New Abyss
- "Abyss Ereshulanta Surface Layer" is added.
- Only characters at item level 4,300 or below or combat power 400K or below may enter.
- Exceeding the entry condition during play forces an immediate exit and deducts 1 hour from the Surface Layer's base usage time as a penalty.
- The Surface Layer holds up to 300 per faction (600 total) and, unlike the Lower/Mid Layers, has no Artifacts.
Per-Class Ranking Rewards
- Abyss boss kills and Artifact occupation rewards change from overall-contribution ranking to per-class ranking, so more players receive rewards than before.
- Medal rewards for Abyss boss and Artifact-occupation contribution are partly increased.
Season Mission
- Medal rewards from Season Missions are increased, and some new missions are added.
Supply Request
- "Abyss Points" and "Enhancement Stones" from Supply Request completion are increased.
- "Soul Crystal (Bound)" rewards are added to the "Season: Crafting" and "Season: Boss" tabs.
New Equipment
New Draconic Crafted Gear
- "Azure Dragon King / Doom Dragon King" armor crafting designs are added, made using "Radiant Eung-Dragon King / Gi-Dragon King" armor as inheritance material.
- The crafting material "Rampant Dread Aura: Armor (Bound)" is obtained by material-converting the equipment change vouchers from "Lava Heart" armor or guaranteed rewards in the new Expedition.
New Abyss Gear
- "Guardian / Archon Captain" armor is added to the Abyss Shop.
- A design to inheritance-craft "Guardian / Archon Legate" armor into "Guardian / Archon Captain" armor is added.
- Heroic-grade Belt of Nobility, Amulet of Revelation, and Amulet of Battle are added.
- A design to material-convert Unique +10 Amulets/Belts into Heroic-grade Amulets/Belts is added.
- You can buy "Amulet of Battle Enhancement Scroll (Bound)" at the Abyss Shop to enhance Heroic-grade Amulets.
Inheritance Count
- Inheritance count limits are removed and inheritance now succeeds at a 100% rate.
- Because inheritance is now guaranteed, materials previously consumed on failed inheritances will be retroactively granted starting July 8, based on play logs.
- Advanced inheritance count limits are gone, and the maximum inheritance cost is fixed at 50,000,000 Kina.
Inheritance Crafting
- Designs to inheritance-craft Unique-grade Draconic gear into Heroic-grade Draconic gear are added ("Radiant Hyeon-Dragon King / Jeok-Dragon King" → "Eung-Dragon King / Gi-Dragon King").
- Designs to inheritance-craft Unique-grade Abyss gear into Heroic-grade Abyss gear are added ("Guardian / Archon Centurion" → "Guardian / Archon Legate").
Material Conversion
- The conversion-restriction level for converting "Unstable Stigma Shard (Bound)" into "Stigma Shard (Bound)" is set to 45.
Arena / Battlefield
- Co-op Arena participation changes to 5 vs 5.
- Battlefield participation changes to 10 vs 10.
- A new Battlefield type, "Sandstorm Temple", is added (the old "Cradle of Odyle Shards" ends).
- Inside the Battlefield, all participants' stats are equalized; learned Mastery skills are forced to Lv.20 and Stigma skills to Lv.25 (you cannot learn new skills inside).
- Battlefield win/participation rewards (Abyss Points and Medals) are increased, and "Fragment: Trace of Aspel (Bound)" is added to win rewards.
Monolith
- New Monoliths are added in Eltnen and Morheim.
- Find the scattered Traces of the Lord and resonate with a Monolith to raise its level for rewards.
- A design to material-convert Unique "+10 Amulet of Revelation" into a Heroic "Amulet of Revelation" is added, enhanceable with the "Amulet of Revelation Enhancement Scroll (Bound)" earned from Monolith level-ups.
Field Boss
- New Field Bosses are added in Eltnen/Morheim, with new masterpieces (Trace) and dedicated gear.
- All players with contribution now receive an extra reward on a Field Boss kill.
- A reward box yielding "Sync Stone Fragment (Unique) (Bound)" and gear is granted.
- You can obtain the boss's "Masterpiece Trace" and material-convert each boss's masterpiece from it.
Hidden Cube
- Hidden Cube rewards are reworked.
- New: new appearances, new wings, "Mid/High Manastone", "Mid/High Godstone", "Radiant Gathering Material Selection Bundle (Bound)", "Lucky Kina Box (Bound)".
- Increased rates and quantities for "Resurrection Spirit Stone (Bound)", "Soul Scroll (Bound)", "Soul Scroll: Reset (Bound)", "Mind Potion (Bound)", "Crystal of Life (Bound)", Theostones, and scrolls.
Black Cloud Trade Caravan
- A "Radiant Appearance Box" is added — higher chance of Unique appearances than the existing "Appearance Box".
- All item prices are reduced.
Previous Season Ranking Rewards
- The effects of Season 2 ranking-reward titles and Pantheon accessories are removed (the titles/accessories themselves are kept; only their effects are removed).
Membership Event Pass
- A Membership Event Pass is added — granted each time you subscribe to or extend the Quairing Premium Membership.
- Extra passes are held in a queue and auto-activate when the current one completes or expires.
- Pass count, progress, and reward records are managed per server.
- If you held a Quairing Premium Membership before the July 1 update, passes are granted based on your remaining subscription at maintenance start, calculated as [remaining days ÷ 28], rounded up.
Broker / World Broker
- A Gauntlet tab is added to the weapon category of the sell list.
- For the Fist Fighter class, Gauntlets are recommended under Main → Recommended Gear → Weapon.
Wardrobe
- Special-grade appearances become server-wide shared across your characters.
- After consolidating appearances held by characters on the same server, exchange tickets are issued to the inventory (Cube) for duplicates. A single character is counted as holding 1 even if it owns multiples.
- Exchange tickets are tiered by duplicate type: appearance (set) / weapon appearance / appearance (single) / "Deva Pass Shop Coin: Encore" (for pass-shop appearances).
- Tickets are used at [Menu → Wardrobe → Wardrobe Shop] or via the shop's event appearance entries.
- Achievement counts rise to match shared appearances.
- "Cozy Rabbit" appearance items and uncollected appearances in storage will be converted to exchange tickets on July 15.
- Customization expansion: customized Special appearances are also shared across the server; head accessories are added (equipped under Equip → Accessory tab); the Gauntlet weapon is added to the weapon tab.
Pet
- New pets obtainable in Eltnen/Morheim are added.
- Special-race pets become server-wide shared; after consolidation, exchange tickets are issued to the inventory (Cube) for the duplicate count beyond 1.
- Pet exchange tickets are used at [Menu → Shop → Event]; uncollected pets in storage convert to tickets on July 15.
- All shops now show owned/stored status for Special-race pets ([Owned]/[Stored] and [Cannot Purchase]); owned Special-race pets show as 1/1 even if not purchased.
Character Slot
- 1 free character slot is added.
Legion Hideout
- New Hideouts are placed in Eltnen/Morheim.
- Rental/extension state is shared between a zone's hideouts — renting the Verteron Traveler/[Altgard] Blue Wave Kelpina hideout applies the same to the Eltnen/Morheim one.
- Entry goes to the hideout of your current zone; the Hideout Return Scroll moves you to your current zone's hideout (1 scroll consumed as before).
- Hideout-to-hideout travel: portals to each zone's hideout are placed inside. Traveling from Verteron Traveler/[Altgard] Blue Wave Kelpina to Eltnen/Morheim requires Lv.45, item level 3,300+, and combat power 270,000+. No Return Scroll is consumed for hideout-to-hideout travel.
Sprout Badge
- A Sprout Badge is added, granted to new or returning users.
- It activates when you enable the "New Soaring" Growth Support and subscribe to the Quairing Premium Membership; while active it grants a PvP-helpful buff.
- It is removed once you reach a set combat power/item level or its duration ends; users without an active badge are classed as regular users.
- Clearing a target dungeon together with a Sprout user lets regular users obtain "Small Odyle Energy (Bound)". Target dungeons are Expedition, Transcendence, and Sanctuary, with up to 14 weekly rewards per server combined.
- Reward Odyle Energy scales with what the Sprout user spends; even with multiple Sprout users, you receive a maximum of 2 rewards.
Deva Express
- Using a Garrison / Sealed Dungeon Deva Express item clears the set zone's uncleared Garrisons / Sealed Dungeons and grants their rewards.
- Using a Trace of the Lord Deva Express item obtains all unobtained Traces of the Lord in the set zone.
Daevanion
- The Nezekan, Zikel, Vaizel, and Triniel boards are expanded with new nodes and Daevanion Crystals; board resets for these four are provided.
- Convenience: "Learn All Nodes" lets you learn a whole board at once if you have enough points; selecting an isolated node shows the minimum-point route and learns as far as your points allow.
[Class Changes]
A class balance pass — postponed from June 24 — accompanies the new "Combat Power System". Common: damage-taken-healing reduction in Arena, Battlefield, and Abyss zones is changed from 40% → 30%.
Gladiator
| Skill | Change |
|---|---|
| Gains Frontal Damage Amplification as a base stat (+5%/10%/15% at Lv.10/20/30). PVE/PVP amp values and duration are retuned and become a party effect (does not stack with the Templar's Exaltation). Duration 10s → 20s. PVE amp 20/35/50% ▶ 17/24/31%; PVP amp 10/17.5/25% ▶ 8.5/12/15.5%. | |
| PVE damage +5%. | |
| PVE damage +40%; no longer consumes 200 mana (now free). | |
| Extra PVE/PVP damage during Exploit −40%; HP-leech from that extra damage 2% → 3%. | |
| Spec 2 HP-leech 2% → 1%. (Charge Stance and Zikel's Blessing icons are swapped.) |
Templar
| Skill | Change |
|---|---|
| Gains Frontal Damage Amplification as a base stat (+2%/4%/6% at Lv.10/20/30). PVE/PVP amp and duration retuned (does not stack with the Gladiator's Seasoned Counter). Duration 10s → 20s. PVE amp 20/30/40% ▶ 23/36/49%; PVP amp 10/15/20% ▶ 11.5/18/24.5%. | |
| Shrink's PVE damage-resistance reduction 20% → 25%; PVP 10% → 12.5%. | |
| Spec 2: on-hit −200 accuracy (5s) → −20% status-ailment resistance (5s). Spec 5: fixes stun not applying 100% to NPCs. | |
| PVP damage +30%; base now applies −30% defense (5s) on hit and 20 groggy-gauge damage. Spec 2: +10% damage to shock targets → Weak Point (5s, −5,000 block/evade). Spec 4: shock-target damage +20% → +30%. | |
| Spec 3: ignore block/evade and multi-hit → cooldown resets on enemy kill. Spec 5: adds ignore block/evade. | |
| Spec 2 HP-leech 2% → 1%. | |
| Spec 3: fixes being unable to move while charging after equipping. |
Assassin
| Skill | Change |
|---|---|
| PVE damage +20%; fixes not firing on some dungeon objects. | |
| PVE damage +20%. | |
| PVE damage +10%. | |
| PVE damage +20%. | |
| Spec 2 HP-leech 1.5% → 0.7%. | |
| No longer fires when there is no targeted enemy in range. | |
| Fixes not firing on some dungeon objects. |
Ranger
| Skill | Change |
|---|---|
| Gale effect gains PVE amp +7%, PVP amp +3.5%. Spec 2: 100% knockback → 50%. Spec 4: amp scales with fewer targets hit (up to PVE +8% / PVP +4%). | |
| Spec 4: 10% knockback → 5% knockback on critical hit. | |
| Spec 2: 75% knockback → 30%. | |
| Nature effect: −30% PC damage taken → PVE resist +20% / PVP resist +10%. Heal proc 30% → 25% of damage taken. Spec 4: +10% PC damage taken → PVE resist +20% / PVP resist +10%. | |
| Spec 2 HP-leech 1.5% → 0.7%. |
Chanter
| Skill | Change |
|---|---|
| PVP damage +30%; base now applies −30% defense (5s) on hit. Spec 2: +10% damage to shock targets → Weak Point (5s, −5,000 block/evade). Spec 4: shock-target damage +20% → +30%. | |
| PVP damage +10%. | |
| PVP damage +15%. | |
| PVP damage +15%. | |
| PVP damage +20%. | |
| PVP damage +20%. | |
| Cooldown reduction 20% → self 20% / party 10%; Spec 4 attack +20% → self 20% / party 10%. While active, you cannot receive the Cleric's Earth's Blessing. | |
| Spec 2 HP-leech 1.5% → 0.7%. |
Cleric
| Skill | Change |
|---|---|
| Charge is removed; the charge effect now applies as a base skill effect. | |
| Now usable while moving. Spec 3: movement → 20% chance of 3s bind. | |
| Now usable while moving. Spec 2: −7% smash resist → self/party Earth's Blessing (+7% smash). Spec 3: −10% atk/def → Earth's Blessing also +7% atk/def. Spec 4: +10s duration → also +10s on Earth's Blessing. While the Chanter's Power of the Gale is active, Earth's Blessing cannot be received. Spec 5: adds extra damage while attacking during Earth's Blessing. | |
| PVE damage +5%. | |
| PVE damage +5%. | |
| PVE damage +10%. |
Spiritmaster
| Skill | Change |
|---|---|
| PVE amp 10/15/20% ▶ 15/25/35%; PVP amp 5/7.5/10% ▶ 7.5/12.5/17.5%. | |
| Defense 10/20/30% ▶ 20/40/60%. | |
| PVE damage +10%. | |
| PVE damage +50%. | |
| PVE damage +30%. | |
| Spec 2 HP-leech 1.5% → 1%. | |
| Taunt chance 50% → 30%; the spirit no longer takes damage from any DoT; a keybind to unsummon all spirits is added. |
Sorcerer
| Skill | Change |
|---|---|
| PVP damage +15%; Spec 1: Fire Mark → +30% skill speed. | |
| PVP damage +10%. | |
| PVP damage +10%. | |
| PVP damage +15%. | |
| PVP damage +20%. | |
| Spec 2 HP-leech 1.5% → 1%. |
[UI Improvements]
- World Map / Minimap — teleports with conditions now display those conditions in the map info.
[Events]
1. Quairing Premium Membership Event Pass
Location: [Menu] → [Subscribe] → [Membership Pass]. Period: from subscribing to the Quairing Premium Membership until it ends (28 days total). Complete missions to earn rewards; cumulative completion of 10/15/20 missions grants extra rewards.
Cumulative Completion Rewards
| Tier | Count | Reward |
|---|---|---|
| 1 | 10 | Subscription: Quairing Premium Membership (2 days) |
| 2 | 15 | Resurrection Spirit Stone (Bound) ×10 |
| 3 | 20 | Odyle Energy (Bound) ×10 |
Per-Mission Rewards (selected)
| Mission | Tiers (count) | Reward each |
|---|---|---|
| Cumulative Playtime | 5 / 10 / 15 / 20 | Radiant Appearance Box (10×) ×3 |
| Expedition/Transcendence Clear | 10 / 20 / 30 | Kina (Bound) 500,000 |
| Shugo Festa Participation | 5 / 10 | Century Ginseng Token ×1,000 |
| Awakening Battle Clear | 3 / 6 | Enhancement Stone ×20,000 |
| Mission: Tasks | 10 / 20 | Soul Crystal (Bound) ×5,000 |
| Mission: Orders | 10 / 20 | Key: Hidden Cube (Bound) ×3 |
| Monster Kills | 300 / 600 / 1,000 | Combat Enhancement Scroll (Bound) ×20 |
| Gathering Success | 30 / 50 | Radiant Odyle (Bound) ×2 |
2. Start of a New Adventure — 14-Day Attendance
July 1 (Wed) after maintenance → July 22 (Wed) before maintenance. The attendance book resets daily at 00:00.
| Day | Reward | Qty |
|---|---|---|
| 1 | Resurrection Spirit Stone (Bound) | 5 |
| 2 | Instant Complete: Daily Dungeon (Bound) | 10 |
| 3 | Crystal of Life (Bound) | 5 |
| 4 | Enhancement Stone | 1,000 |
| 5 | Appearance Box (10×) (Bound) | 1 |
| 6 | Odyle Energy (Bound) | 3 |
| 7 | Soul Scroll: Reset (Bound) | 15 |
| 8–14 | Repeats Days 1–7 (Day 9: Instant Complete: Nightmare ×10) | — |
3. AION2 Growth Support
Support period: July 1 (Wed) after maintenance → November 4 (Wed) before maintenance. Coin purchase/activation period: July 1 → October 28. Four new supports — "Exciting First Step", "New Soaring", "New Continent Explorer", "Slow but Steady" — open, each activated by a 0-Quna coin from the shop.
| Support | Level Req. | Premium Cost | Purchase |
|---|---|---|---|
| Exciting First Step | Lv.10 | 100 Kina | [Shop] → [Event] |
| New Soaring | Lv.10 | 10,000 Kina | [Shop] → [Breeze Trading Co.] |
| New Continent Explorer | Lv.45 | 500 Quna | [Shop] → [Breeze Trading Co.] |
| Slow but Steady | Lv.45 | 500 Quna | [Shop] → [Breeze Trading Co.] |
New/returning Daevas can buy "Exciting First Step" and "New Soaring" coins (2 each) and activate Growth Support on up to 2 characters. All coins expire October 28 at 05:00.
4. A New Breath — 28-Day Attendance
July 1 (Wed) after maintenance → August 5 (Wed) before maintenance. The attendance book resets daily at 00:00. Highlights: Soul Scroll (Bound) ×20–30 on Days 5/14/19/28, Resurrection Spirit Stone (Bound) ×10 on Days 7/21, plus Crystals of Life, Combat Enhancement Scrolls, and Master's cooking buffs throughout.
5. Deva Look Change Week
July 1 (Wed) after maintenance → July 15 (Wed) before maintenance. Customization cost is 50% off: 200 Quna ▶ 100 Quna per part, with no limit on uses.
(Ending) Daevanion Marchutan Boost-Up Event
- The "Daevanion Marchutan Boost-Up" event (Apr 8 – Jul 1) ends; the obtainable quantity of "Fragment: Trace of Marchutan (Bound)" in the lower Expedition/Transcendence dungeons (Dying Dramata's Nest, Cradle of Nihility, 가라앉은 생명의 신전) reverts to normal.
[Promotions]
- New armor appearances — Angel & Devil set (2 types) / Lovely Heart Angel / Sexy Chic Devil / Clear After Rain Raincoat (on sale Jul 1 → Aug 12).
- New helmets & accessories — Sprout, Dandelion (helmet appearance); Ribbit (earring/necklace); Heart Angel & Chain Devil (earring), 300 Quna each.
- New pets — "Fluffy Sheep" and "Blue Flame Gumiho" (₩29,000 each, on sale Jul 1 → Aug 12).
- New wings — "Sunshine Wings" (₩29,000, on sale Jul 1 → Aug 12).
- New Chapter 1 Starter — "AION2 Chapter 1 Starter" (₩33,000): Bear Mask, 50× Resurrection Spirit Stone, Instant Complete vouchers, Hidden Cube Keys, top-grade scrolls, Crystals of Life, and more.
- New subscription products — Deva Pass: [Legacy of Flame], [Hero's Invitation], [Phantom's First Meeting].
- Deva Express — Verteron/Altgard Sealed Dungeon & Garrison Express vouchers (500 Quna each, 7 per server).
[Other Improvements & Bug Fixes]
Improvements
- HUD Editing: resizing an unselected UI then clicking it no longer reverts to the previous size; changes are now kept.
- Main Target UI: fixes some info not showing in Purple Streaming mode — target name, level, mark, and HP now display correctly.
- Pantheon: using an item to register an accessory now auto-equips it if the current preset has at least one empty slot (otherwise it only registers).
- Colossus: Guardian General Nahma's effect is increased — Justice [Nezekan], Time [Siel], Destruction [Zikel] 50 → 55.
- Contribution: minimum contribution for the Odyle Energy Cube reward in Expedition/Transcendence is adjusted from 3% → 1%.
- Quests: teleports are added to some steps of Poeta/Verteron/Ishalgen/Altgard quests; Verteron/Altgard episode and zone quest difficulty is eased somewhat; the Verteron quest "Non-Mainstream Profit Formula" journal location is fixed to "Drana Plantation".
- Combat Power Meter: UI simplified; an auto-measure mode is added (toggle manual ↔ auto). In auto mode, measurement starts automatically when you attack a boss monster; up to 100 records are kept.
- Boss direction marker: the rear-marker option now covers front and rear (Settings → Info Display → Combat): both / front only / rear only / none.
- [Journal → Mission → Tasks] now shows up to 15 missions at once.
Bug Fixes
- Expedition Dying Dramata's Nest - Hard: fixed boss Decaying Durvati (Specimen) using "Rising Poison Swamp" before "Poison Swamp" when its HP dropped very fast.
- Sanctuary Corroded Decontamination Facility: boss Terminator Bargott's "Bagot, blow it all up!" pattern no longer wipes the party when only 1 bomb remains.
- The drop rate of "Seed of Insight" from Shugo Festa is lowered from 100% → 70%.
- The Abyss Point acquisition cap is adjusted to the million unit.
Thank you.